```
print event.lowContextEvent.Header
struct/class: _DISPATCHER_HEADER at 0xffffcf80c87e2f30
+0000 Type : UInt1B 0x0 (0)
+0001 TimerControlFlags : UInt1B 0x0 (0)
+0001 Absolute : UInt1B:1 <-- should be 0
+0001 Wake : UInt1B:1
+0001 EncodedTolerableDelay : UInt1B:6
+0001 Abandoned : UInt1B 0x0 (0)
+0001 Signalling : UInt1B 0x0 (0)
.....
```
print event.lowContextEvent.Header
struct/class: _DISPATCHER_HEADER at 0xffffcf80c87e2f30
+0000 Type : UInt1B 0x0 (0)
+0001 TimerControlFlags : UInt1B 0x0 (0)
+0001 Absolute : UInt1B:1 <-- should be 0
+0001 Wake : UInt1B:1
+0001 EncodedTolerableDelay : UInt1B:6
+0001 Abandoned : UInt1B 0x0 (0)
+0001 Signalling : UInt1B 0x0 (0)
.....
```